Mobile Multimedia Communications Laboratory
Towards User-friendly Information and Communication Environment
The Mobile Multimedia Communications Laboratory has a slogan, "Towards User-friendly Information and Communication Environment." User-friendly Information and Communication Environment refers to an environment where Humans can use information and communication services without being conscious of computers. The concept of not being conscious of computers was proposed by Mark Weiser, known as the father of ubiquitous computing. In this laboratory, we believe that this concept can be realized through human-centric intelligent information and communication systems, conducting research activities from various perspectives.
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- Faculty Name
- KAMIOKA, Eiji
- Keyword
- Multimedia,Network,Software,Information networks,Intelligent information systems,Ubiquitous,Human engineering,Affective engineering,User satisfaction,Artificial intelligence,Mobile,user-centered design,Human interfaces
- Laboratory location
- Centennial Main Building TOYOSU Campus 11F 11F07
This lab is for this SDG activity:
STUDY FIELDS
- Information engineering
- Information science
- Information and communications engineering
- Media informatics
FOR SOCIETY
We conduct research on technologies for realizing value-added services in the fields of next-generation intelligent information communication systems and multimedia systems. Many graduates of our laboratory, who have gone on to pursue post-graduate level education or gotten jobs in major companies related to information communications, are doing outstanding work now.
RESEARCH THEMES
- Information and Communication Applications using Artificial Intelligence Technology.
- Estimation of User Characteristics and Emotions using Biometric Information
- User-friendly Intuitive User-interfaces
- Comfortable Intelligent Information Environment using Sensibility.
- Quality of Information and Communication Services with High Satisfaction.
- High-quality acoustic environments Aiming for Faithful Reproduction of Original Sounds.
- Support Systems for Disabled People using IoT Technologies
- Media Technologies to Achieve Audiovisual Presence
- Emotion Estimation using SNS Information
- Remote Learning Support System Considering User's Level of Understanding